Python Job: Lighting Designer

Job added on

Location

Brisbane - Australia

Job type

Full-Time

Python Job Details

We are currently seeking talented Mid - Senior Lighting Artists to join us on a number of exciting projects.

Employment period: Long term contract, with an immediate start.
Location: Brisbane, Australia. These positions are open to Australian and international applicants. Visa and relocation assistance provided where applicable.

Position Overview
Reporting directly to RSP’s lighting leads, our lighters are responsible for the creation of wide ranging natural phenomena for a variety of live action feature films. Applicants presenting highly realistic work in their portfolio, will be reviewed with priority.

Although RSP runs a Katana / Arnold pipeline, applicants with broad exposure to any industry standard 3d packages and renderers should apply for this position.

You are a professional artist who works collaboratively with your team and those working in other departments. You are an excellent time manager and forward thinker who delivers to schedule and to brief. You have previously lit and rendered wide ranging assets generated by Houdini effects artists, modellers, texture artists and animators.

Your ability to own your work is highly regarded by your previous employers. As a professional lighting artist, you provide confidence to production because you have absolute clarity in what is expected of you in terms of lighting consistency and shot delivery.

Responsibilities

  • Using Katana or Houdini and SolidAngle's Arnold, light and render a variety of small and large scale CG elements including props, models, environments, crowds, creatures and effects
  • Provide solutions for techniques such as subsurface scattering and physically plausible shading
  • Use HDRI information to match a live action plate with CG elements
  • Strong emphasis on optimising and troubleshooting renders, providing feedback to departments upstream and render wranglers
  • Work closely with compositors ensuring the renders you provide are consistent with their expectation
  • Follow creative & technical briefs with regard to the production schedule
  • Take ownership of all notes and feedback relating to your shots
  • Iterate your work as directed by your lead and within the allocated resources
  • Ensure your lead and coordinator are kept up to date of any issues that may hinder your ability to reach a deadline
  • Develop and maintain a working relationship with peers assisting them when requested
  • Actively mentor and develop less experienced team members
  • Maintain consistency across sequences and shots
  • Adopt a methodical approach to lighting setups
  • Provide clear and accurate time estimates for all work assigned
  • Collaborate with supervisors, compositors, effects and environment artists in establishing robust and consistent handovers
  • Review your work for internal and external delivery, ensuring it hits creative and technical notes
  • Seek feedback when renders fail to match delivery expectation
  • Promote a collaborative and enjoyable workplace influencing morale, fostering purposeful discussions and a positive work ethic
  • Please note, RSP operates a Maya / Houdini / Katana pipeline in a Linux system environment

Required Skills and Experience

  • Knowledge of Katana and/or Houdini is required
  • Applicants demonstrating shots lit & rendered using Arnold equivalent physically based renderers
  • Basic knowledge of physically plausible shading techniques
  • A strong understanding of Linux based operating systems
  • A strong knowledge of lighting techniques and a good understanding of colour-space
  • Minimum 4 years professional lighting experience in VFX, working on live-action feature films
  • Proficient at compositing in Nuke or similar node based compositing package
  • Maintain a calm and professional demeanour in a delivery focused work environment
  • Real world understanding of physics, math, proportion, depth, colour, and of course lighting
  • Expert organisational skills
  • Technical and creative problem solving with a can-do mindset
  • Visual Effects, Fine Art, Computer Science, Physics or Mathematics or related tertiary qualification may be required for international applicants
  • Good understanding of other disciplines in the VFX pipeline
  • Pipeline scripting, working knowledge of Python, Lua and TCL would be desirable but not essential.

Job Type: Contract